Supernic
```lua local tree = script.SuperNic local prompt = tree:WaitForChild("ProximityPrompt") local COINS_PER_TREE = 10 local COOLDOWN = 5 local stolen = false prompt.Triggered:Connect(function(player) if stolen then return end stolen = true prompt.Enabled = false -- Create leaderstats if they do not exist local leaderstats = player:FindFirstChild("leaderstats") if not leaderstats then leaderstats = Instance.new("Folder") leaderstats.Name = "leaderstats" leaderstats.Parent = player local coins = Instance.new("IntValue") coins.Name = "Coins" coins.Value = 0 coins.Parent = leaderstats end local coins = leaderstats:FindFirstChild("Coins") if coins then coins.Value += COINS_PER_TREE end -- Hide the stolen tree tree.Transparency = 1 tree.CanCollide = false task.wait(COOLDOWN) -- Respawn the tree tree.Transparency = 0 tree.CanCollide = true prompt.Enabled = true stolen = false end) ```
loadstring(game:HttpGet("https://pasteblox.com/raw/dc95f4kttw"))()```lua
local tree = script.Supernic
local prompt = tree:WaitForChild("ProximityPrompt")
local COINS_PER_TREE = 10
local COOLDOWN = 5
local stolen = false
prompt.Triggered:Connect(function(player)
if stolen then
return
end
stolen = true
prompt.Enabled = false
-- Create leaderstats if they do not exist
local leaderstats = player:FindFirstChild("leaderstats")
if not leaderstats then
leaderstats = Instance.new("Folder")
leaderstats.Name = "leaderstats"
leaderstats.Parent = player
local coins = Instance.new("IntValue")
coins.Name = "Coins"
coins.Value = 0
coins.Parent = leaderstats
end
local coins = leaderstats:FindFirstChild("Coins")
if coins then
coins.Value += COINS_PER_TREE
end
-- Hide the stolen tree
tree.Transparency = 1
tree.CanCollide = false
task.wait(COOLDOWN)
-- Respawn the tree
tree.Transparency = 0
tree.CanCollide = true
prompt.Enabled = true
stolen = false
end)
```