larpShima x8
General - Renamed to LARPshima (window title + console tag) - Switched to the Rere beta UI library - autoparry - Movement keys (WASD, Space, Shift, E, arrows) can no longer be bound as trip/horse hotkeys. Fixes trips restarting by themselves after you stopped them Combat / Visuals - Infinite camera zoom (Main, off by default) - Health bar HUD (Visuals): draggable, smooth animations, damage chip, heal flash, low-HP pulse, optional stamina line. Remembers its position Movement - No limb damage nerf: losing a leg no lfrom running - Wall phase: walk into a building wall for 0.5 s and you come out the other side. Works at an angle too; mountains and terrain are never phased. Time and max wall thickness are adjustable Horse - Press H once: whistles, goes to meet the horse and mounts it automatically - Whistle queue: press H during the cooldown and it whistles the moment the cooldown ends (the cooldown itself is server-side) - Pressing H no longer sends your horse away when it's already out - Horse takes no fall damage - Rides through sliding doors (e.g. the West smuggler tower) - Option to hide the "Horse Not Ready" popup (shown by default) Travel - Cities added to Go To destinations - Pathfinding now opens closed sliding doors, so it can route into the West smuggler tower - Unstuck hop: if you get stuck while travelling, it hops ~5 studs forward to a safe spot - If the destination is right below you, it drops straight down - Horse travel no longer noclips into mountains - Route node recorder (Experiment): records the roads you travel by hand, to make future routing smarter Ronin - Much faster auto loot: instant prompts fire immediately, chained pickups - Auto loot no longer walks to items (op - Instant sell when you're next to a smuggler - Loot reach slider (Experiment) Experiment: NPC tricks (only works on NPCs your client controls, usually idle ones) - Modes: Orbit, Stack, Train, Park, Spin, Launch - Throw the nearest NPC where you aim - NPC void (only works on
the risk scan cleared this script. it still noticed a few things:
risk 1/10 · safe
sends data to or loads code from api.x8stuff.lol.
loadstring(game:HttpGet("https://pasteblox.com/raw/8qxhnde8b3"))()