Lunar (Duelle)
Its a Duel Script Where You have many options and Futures
the risk scan cleared this script. it still noticed a few things:
risk 1/10 · safe
sends data to or loads code from github.com, githubusercontent.com.
loadstring(game:HttpGet("https://pasteblox.com/raw/8h4xzpzkta"))()pbx pull 8h4xzpzktaraw link never changes · v1 live
-- Steal a Brainrot & Duel Script Hub
-- Version 1.0 | Universelles Kampf- und Bewegungs-Skript
local Fluent = loadstring(game:HttpGet("https://github.com"))()
local SaveManager = loadstring(game:HttpGet("https://githubusercontent.com"))()
local InterfaceManager = loadstring(game:HttpGet("https://githubusercontent.com"))()
local Window = Fluent:CreateWindow({
Title = "Brainrot Duel Hub 💀",
SubTitle = "by AI Assistant",
TabWidth = 160,
Size = UDim2.fromOffset(580, 460),
Acrylic = true,
Theme = "Dark",
MinimizeKey = Enum.KeyCode.LeftControl
})
-- TAB-ERSTELLUNG
local Tabs = {
Combat = Window:AddTab({ Title = "Kampf (Aim)", Icon = "crosshair" }),
Movement = Window:AddTab({ Title = "Bewegung", Icon = "move" }),
Visuals = Window:AddTab({ Title = "Grafik & FPS", Icon = "eye" })
}
-- VARIABLEN FÜR FUNKTIONEN
local Options = Fluent.Options
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Camera = workspace.CurrentCamera
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local Toggles = {
AutoAim = false,
AutoSteal = false,
InfJump = false
}
------------------------------------------------------------------------
-- 1. KAMPF / AUTO-AIM
------------------------------------------------------------------------
Tabs.Combat:AddToggle("AutoAimToggle", {
Title = "Auto Aim (Aimbot)",
Default = false,
Callback = function(Value)
Toggles.AutoAim = Value
end
})
local function getClosestPlayer()
local closestPlayer = nil
local shortestDistance = math.huge
for _, player in pairs(Players:GetPlayers()) do
if player ~= LocalPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart") and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then
local pos, onScreen = Camera:WorldToViewportPoint(player.Character.HumanoidRootPart.Position)
if onScreen then
local mousePos = UserInputService:GetMouseLocation()
local distance = (Vector2.new(pos.X, pos.Y) - mousePos).Magnitude
if distance < shortestDistance then
closestPlayer = player
shortestDistance = distance
end
end
end
end
return closestPlayer
end
RunService.RenderStepped:Connect(function()
if Toggles.AutoAim then
local target = getClosestPlayer()
if target and target.Character and target.Character:FindFirstChild("HumanoidRootPart") then
Camera.CFrame = CFrame.new(Camera.CFrame.Position, target.Character.HumanoidRootPart.Position)
end
end
end)
------------------------------------------------------------------------
-- 2. BEWEGUNG / AUTO-STEAL & INF JUMP
------------------------------------------------------------------------
Tabs.Movement:AddToggle("AutoStealToggle", {
Title = "Auto Steal / Auto Move (Zum Item teleportieren)",
Default = false,
Callback = function(Value)
Toggles.AutoSteal = Value
end
})
-- Auto-Steal Schleife (Sucht nach Items auf dem Boden)
task.spawn(function()
while task.wait(0.1) do
if Toggles.AutoSteal and LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
-- Sucht nach Objekten im Workspace, die oft "Brainrot", "Item", "Part" oder "Coin" heißen
for _, obj in pairs(workspace:GetChildren()) do
if obj:IsA("Tool") or obj:IsA("MeshPart") or obj.Name:lower():find("brainrot") or obj.Name:lower():find("item") then
if obj:IsA("Tool") and obj:FindFirstChild("Handle") then
LocalPlayer.Character.HumanoidRootPart.CFrame = obj.Handle.CFrame
break
elseif obj:IsA("BasePart") then
LocalPlayer.Character.HumanoidRootPart.CFrame = obj.CFrame
break
end
end
end
end
end
end)
Tabs.Movement:AddToggle("InfJumpToggle", {
Title = "Infinite Jump (Unendlich Springen)",
Default = false,
Callback = function(Value)
Toggles.InfJump = Value
end
})
UserInputService.JumpRequest:Connect(function()
if Toggles.InfJump and LocalPlayer.Character and LocalPlayer.Character:FindFirstChildOfClass("Humanoid") then
LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):ChangeState("Jumping")
end
end)
------------------------------------------------------------------------
-- 3. GRAFIK-BOOST / FPS OPTIMIERUNG
------------------------------------------------------------------------
Tabs.Visuals:AddButton({
Title = "Kartoffel-Grafik aktivieren (FPS Boost)",
Description = "Entfernt Texturen und Schatten für maximale Leistung.",
Callback = function()
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") and not v:IsA("MeshPart") then
v.Material = Enum.Material.SmoothPlastic
v.Color = Color3.fromRGB(150, 150, 150)
elseif v:IsA("Texture") or v:IsA("Decal") then
v:Destroy()
end
end
game:GetService("Lighting").GlobalShadows = false
game:GetService("Lighting").OutdoorAmbient = Color3.fromRGB(128, 128, 128)
Fluent:Notify({ Title = "Grafik angepasst", Content = "Texturen wurden optimiert!", Duration = 3 })
end
})
Tabs.Visuals:AddButton({
Title = "Fullbright (Schatten aus)",
Description = "Macht die gesamte Karte perfekt hell.",
Callback = function()
local Lighting = game:GetService("Lighting")
Lighting.Brightness = 2
Lighting.ClockTime = 14
Lighting.FogEnd = 999999
Lighting.GlobalShadows = false
end
})
Window:SelectTab(1)
Fluent:Notify({
Title = "Skript geladen!",
Content = "Drücke LINKS-STRG (Ctrl) um das Menü zu öffnen/schließen.",
Duration = 5
})