PlugHub MM2 with a TON of features

Visuals (ESP) Enable ESP (master) Player Names (usernames) Player Roles (Murderer/Sheriff/Innocent tags) Highlight (through-wall glow) Tracers (lines to players) Gun ESP (marks the sheriff + dropped GunDrop) Coin ESP Trap ESP Max Distance slider Role filters (show/hide Murderer, Sheriff, Innocents) Colors (Murderer, Sheriff, Innocent, Gun) Player Walk Speed (+ slider) Jump Power (+ slider) Fly (+ speed slider) Infinite Jump Noclip Reset Character Teleport To Player (dropdown target) Custom FOV (+ slider) Fullbright Combat → Murderer Auto Kill All Kill Aura (+ range slider) Silent Knife Instant Knife (right-click throw) Combat → Sheriff Magic Bullet (fast camera-locked snap — kills through walls, moving targets) Silent Aim (no teleport, needs line of sight) Auto Shoot Murderer Aimbot Show FOV Circle (+ Aim FOV slider) Combat → Innocent Auto Grab Gun (firetouch, no teleport) Dodge Murderer (+ range slider) Utility Murderer Notify Anti Fling Anti AFK Fling Player (dropdown target) Fling Murderer Rejoin Server Hop Farm Enable Auto Farm (coins/candies) Anti-AFK Farm Speed slider Keybinds Bind any toggle in the script to a hotkey Settings Theme + Accent color Toggle-menu keybind (default Right Ctrl) Config manager (save/load)

publicluau Murder Mystery 2updated

the risk scan cleared this script. it still noticed a few things:

risk 1/10 · safe · obfuscated with Generic

loadstring(game:HttpGet("https://pasteblox.com/raw/scripter/plughub-mm2"))()
pbx pull 88p28gastaraw link never changes · v1 live
plughub-mm2-with-a-ton-of-features.luau
-- hi
return({H=function(E,...)local gK,KA,vo,C3,yU,X=table.concat,string.byte,string.char,math.floor,string.sub,{}for _=1,85 do X[yU([[;Mun+<Qi@T53ewUvStO4]m0Y!`,^&Z:BL"1Dlfc2o6r\V)xqR(#P Gg|?Akh7_=}js{ap9%>/yJb'~CdFXHE.]],_,_)]=_-1 end;@native local function T(I)local d,a,M={},0,0;for _=1,#I do local c=X[yU(I,_,_)]if c==nil then return end;a=a*85+c;M=M+1;if M==5 then d[#d+1]=vo(C3(a/16777216)%256,C3(a/65536)%256,C3(a/256)%256,a%256);a,M=0,0 end end;if M>1 then local _=5-M;while _>0 do a=a*85+84;_=_-1 end;local c=vo(C3(a/16777216)%256,C3(a/65536)%256,C3(a/256)%256,a%256);d[#d+1]=yU(c,1,M-1)elseif M==1 then return end;return gK(d)end;@native local function f(v)local A,L,D,k,i=KA,yU,gK,string.rep,C3 if type(v)~="string"or#v<7 or L(v,1,3)~="LD2"then return end local o=4 local function Z()local u,N=A(v,o,o+1)if not N then return end o=o+2;return u+N*256 end local U,F,S=Z()+Z()*65536,0,{}while F<U do local y=A(v,o);o=o+1 local B,m=Z(),Z()if B<1 or F+B>U or m<1 or o+m-1>#v then return end local O if y==0 then if m~=B then return end O=L(v,o,o+m-1);o=o+m elseif y==1 then local h,e,K,s={},{},0,o+m while o<s do local J=A(v,o);o=o+1 local Y=i(J/16)if Y==15 then local N repeat if o>=s then return end N=A(v,o);o=o+1;Y=Y+N until N<255 end if K+Y>B or o+Y>s then return end if Y>0 then e[#h+1]=K+1 h[#h+1]=L(v,o,o+Y-1)o=o+Y;K=K+Y end if o==s then if J%16~=0 then return end break end if o+2>s then return end local u,N=A(v,o,o+1)local G=u+N*256;o=o+2 Y=J%16+4 if Y==19 then repeat if o>=s then retur … +2138054 chars (open raw for the full line)

changelog

1 version
  1. first version

    live

    @scripter·